
I’m a visual artist based in Jyväskylä, Finland, working across painting, ceramics, holography, textiles, digital art and interactive projection. My formal training is in animation and public art. I am mostly self-taught. I make my own paints and inks out of sustainable, non-toxic and archival materials.
My work often shows light from within, or light that comes from somewhere you can’t quite see, in things that give themselves away slowly. In one interactive piece, Karelian embroidery patterns appear and fade across a wall wherever a viewer’s hand passes, there one moment and gone the next. I want a piece to keep something back, so there’s still more to find the tenth time you’re near it.
That interest in combining art and technology has taken many forms. In 2019, I created the visuals and most of the coding for a VR piece directed by Hanna Västinsalo, with Pyry Kääriä handling the programming. It became the first and only Finnish work selected for the Venice Biennale’s VR Expanded program. The next year, Pyry and I developed the interactive logic behind Oodin Äidit (dir. Ami Lindholm) at Helsinki’s Oodi library, the first piece in that space to respond to touch; I built the code and did the compositing. And in 2021, curators selected my piece Together for Concreate Urban Art Festival: I painted the mural, then added an augmented reality layer, again with Pyry, so animation and music only appeared when you held your phone up to the wall.
My maternal roots are Karelian, and I apprenticed under a käspaikka master from Mantsinsaari — my grandmother’s native island — learning traditional Karelian double-running stitch embroidery. That thread runs under most of what I make, even in pieces where it never rises to the surface.
My first professional solo exhibition, Yhtehsulavundu, opened at Galleria Becker in Jyväskylä in 2026, bringing my various techniques into one space. I live and work at Jyväskylän Taiteilijatalot, an artist community, with my family.

